For the complete documentation index, see llms.txt. This page is also available as Markdown.

Version 3.1.2

Compatibility

Once you saved your project with 3.1 it can't be loaded completely in older versions. Especially for crowd and animated characters.

Visualizer

⭐ New Decal projections

⭐ New Ambient Lighting

⭐ AmbientLight for lasers

⭐ Huge performance improvements for big projects

⭐ Improved memory usage for multiple MassCrowd objects

⭐ Video Rendering is now using WMF Encoder

⭐ MassCrowds Occupancy Rate

⭐ New indoor firework effects Gerbs, Jets

⭐ Smaller calibers for Comets and Mines

⭐ Anti-Flicker for lens objects and optional for emissive objects

⭐ Linear interpolation is now default for keyframe animation

⭐ Firework Indirect Lighting Intensity in Render settings

🪲 Improved additive lens rendering

🪲 Lens rotation fixtures causing artifacts

🪲 Crash in /no3d mode when project contains lasers

🪲 Improved Color mixing for some fixture types

🪲 Multi-LED fixtures with different intensities (f.e. JDC1) are very dark in low quality mode

🪲 Crash when using a SplineArrange Extension on a non-spline object

🪲 Freeze when adding multiple firework "fixtures"

🪲 Rotation gimbal flicker if active camera is selected

🪲 Intensity channel doesn't have full control when RGBW are on 100%

🪲 ColorMacro / virtual color wheel not working with white channels

🪲 Transparent objects does not show video content

General

⭐ Support for 1024 DMX Universes

⭐ OSC Input Support

MVR Import & Update

⭐ Library Reports

⭐ New option to disable auto backup popup window

⭐ New Keyframe property to control current Character Animation

⭐ Allow to drag 3d model files from the windows explorer

🪲 Fixture replace doesn't work with non-DMX fixtures (f.e. ILDA Lasers)

🪲 Valve Index Controllers reversed

🪲 Crash if you use ' in search term

🪲 Crash on Export MVR if no project is loaded

🪲 Potential crashes and memory issues after close/load projects multiple times

🪲 3d Model "import by hierarchy" missing objects if mesh has multiple materials assigned

Control

⭐ Show Timeline CSV Export

⭐ New ALC PumpPower switch adjustable in ALC settings

⭐ New LogicModule - Run Special day plan

⭐ LogicModule - Read DMX - optional 0..255 or 0..1 output

⭐ LogicModule - Visible property for object container

⭐ LogicModule - Containers can be combined into new containers

⭐ LogicModule - New 1 Port ArtNet Input Item

⭐ Redesigned Patching Window with overlap marker and warnings

⭐ New LoLight feature

⭐ Edit time for loop region manually

🪲 ReleaseEvent causes a freeze

🪲 ArtNET Timecode does not work anymore

🪲 Undo/Redo after duplicate a block on timeline

🪲 Undo/Redo group selected in timeline

🪲 Undo/Redo Create Logic Container

🪲 sACN: Per-Address Priority packages are not getting ignored

🪲 ArtNET - PollReply sends wrong IP address

🪲 Nested sequences are not unloaded if parent sequence was

🪲 Change sACN Input Universe count is crashing

🪲 Can't delete ModBus Unit

🪲 Crash on MVR import of fixtures are patched beyond max universes

🪲 Copy unloaded sequence in repository result in empty sequence

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